Date Range
Date Range
Date Range
Saturday, October 13, 2012. It shows how artistically pleasing 3D Images could look. I especially like the colors, lighting, and character style. Friday, September 3, 2010. 5 How to Remove Dark Blocks of Shadows. 49b version you can have a scene composed of one lamp light and an object and you wont have a problem producing this kind of image. We get large blocks of ugly dark shadows.
Monday, June 1, 2015. Wednesday, May 7, 2014. My attempt to make Superior Spidey. It was gonna be my entry for this year Comicon Challenge but I missed the deadline. Tuesday, April 9, 2013. Tuesday, February 19, 2013. Cancelled Mortal Kombat HD Arcade Kollection. Friday, November 23, 2012.
Tuesday, June 24, 2014. I finished the medieval chessmen project. All the pieces are resin-cast and weighted with green felt bottoms and were painted with acrylics. I ended up doing several more 3d prints before moving forward with casting as I worked out the kinks in the design. Below are some details and process images.
Monday, September 27, 2010. 3-4h or so, unfinished. Wednesday, August 26, 2009. I dunno wtf it is but there was something I liked about it. Tuesday, July 14, 2009. Meh nothing useful to post. I need to study anatomy, and practice characters. Have very little to no skills in figure drawing. Tuesday, July 7, 2009. Monday, June 8, 2009.
Born in Belgium, currently living in Southern California. I am an artist who. Is passionate about all aspects of game development, with a professional focus on environment art. FPS with procedurally generated levels. A personal project I have been working on to learn more about different aspects of game creation. I took the map from initial.
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It was very awesome to learn how to create art for the next generation platforms and at the same time explore my technical side even more. This was the second project where I did a whole bunch of scripting to support my team with our workflow. I have created several units that.
What are we up to? What are we up to? Currently, we have a lot of work in progress. We are finalizing core game mechanics before making any actual game art. If you are interested in what we are doing, have questions, or want to join our team, please see contact us.
Darren Horrocks - Environment Artist. Texture and 3D Environment Artist. 3D Environment and Prop Arist. A collection of game art portfolios. Uses these links to just see just those kind of portfolios.
Harvest Moon 3D The Tale of Two Towns. Harvest Moon Back to Nature. Ninja Gaiden Sigma 2 Plus. Street Fighter 3rd Strike Online Edition. Tactics Ogre Knights of Lodis. Fire Emblem Path of Radiance. Lufia Curse of the Sinistrals.